3D Body Shapes Estimation from Dressed-Human Silhouettes

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Date
2016
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Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Estimation of 3D body shapes from dressed-human photos is an important but challenging problem in virtual fitting. We propose a novel automatic framework to efficiently estimate 3D body shapes under clothes. We construct a database of 3D naked and dressed body pairs, based on which we learn how to predict 3D positions of body landmarks (which further constrain a parametric human body model) automatically according to dressed-human silhouettes. Critical vertices are selected on 3D registered human bodies as landmarks to represent body shapes, so as to avoid the time-consuming vertices correspondences finding process for parametric body reconstruction. Our method can estimate 3D body shapes from dressed-human silhouettes within 4 seconds, while the fastest method reported previously need 1 minute. In addition, our estimation error is within the size tolerance for clothing industry. We dress 6042 naked bodies with 3 sets of common clothes by physically based cloth simulation technique. To the best of our knowledge, We are the first to construct such a database containing 3D naked and dressed body pairs and our database may contribute to the areas of human body shapes estimation and cloth simulation.
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@article{
10.1111:cgf.13012
, journal = {Computer Graphics Forum}, title = {{
3D Body Shapes Estimation from Dressed-Human Silhouettes
}}, author = {
Song, Dan
and
Tong, Ruofeng
and
Chang, Jian
and
Yang, Xiaosong
and
Tang, Min
and
Zhang, Jian Jun
}, year = {
2016
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.13012
} }
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