A Practical Method for Animating Anisotropic Elastoplastic Materials

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Date
2020
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The Eurographics Association and John Wiley & Sons Ltd.
Abstract
This paper introduces a simple method for simulating highly anisotropic elastoplastic material behaviors like the dissolution of fibrous phenomena (splintering wood, shredding bales of hay) and materials composed of large numbers of irregularly-shaped bodies (piles of twigs, pencils, or cards). We introduce a simple transformation of the anisotropic problem into an equivalent isotropic one, and we solve this new ''fictitious'' isotropic problem using an existing simulator based on the material point method. Our approach results in minimal changes to existing simulators, and it allows us to re-use popular isotropic plasticity models like the Drucker-Prager yield criterion instead of inventing new anisotropic plasticity models for every phenomenon we wish to simulate.
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@article{
10.1111:cgf.13914
, journal = {Computer Graphics Forum}, title = {{
A Practical Method for Animating Anisotropic Elastoplastic Materials
}}, author = {
Schreck, Camille
and
Wojtan, Chris
}, year = {
2020
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.13914
} }
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