SCA 2020: Posters

Permanent URI for this collection

The 19th annual Symposium on Computer Animation 2020 - Symposium Proceedings
Online Symposium, October 6 – 9, 2020
Poster Chair: Dominik L. Michels

(for CGF Papers see SCA 2020 - Full Papers
for Showcases see SCA 2020 - Showcases)

Posters
Efficient Unified Stokes using a Polynomial Reduced Fluid Model
Jonathan Panuelos, Ryan Goldade, and Christopher Batty
Interactive Wood Fracture
Torsten Hädrich, Jan Scheffczyk, Wojciech Palubicki, Sören Pirk, and Dominik L. Michels
Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition
Vojtech Krs, Torsten Hädrich, Dominik L. Michels, Oliver Deussen, Sören Pirk, and Bedrich Benes

BibTeX (SCA 2020: Posters)
@inproceedings{
10.2312:sca.20201215,
booktitle = {
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters},
editor = {
Michels, Dominik L.
}, title = {{
Interactive Wood Fracture}},
author = {
Hädrich, Torsten
 and
Scheffczyk, Jan
 and
Palubicki, Wojciech
 and
Pirk, Sören
 and
Michels, Dominik L.
}, year = {
2020},
publisher = {
The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-03868-119-9},
DOI = {
10.2312/sca.20201215}
}
@inproceedings{
10.2312:sca.20201214,
booktitle = {
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters},
editor = {
Michels, Dominik L.
}, title = {{
Efficient Unified Stokes using a Polynomial Reduced Fluid Model}},
author = {
Panuelos, Jonathan
 and
Goldade, Ryan
 and
Batty, Christopher
}, year = {
2020},
publisher = {
The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-03868-119-9},
DOI = {
10.2312/sca.20201214}
}
@inproceedings{
10.2312:sca.20201216,
booktitle = {
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters},
editor = {
Michels, Dominik L.
}, title = {{
Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition}},
author = {
Krs, Vojtech
 and
Hädrich, Torsten
 and
Michels, Dominik L.
 and
Deussen, Oliver
 and
Pirk, Sören
 and
Benes, Bedrich
}, year = {
2020},
publisher = {
The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-03868-119-9},
DOI = {
10.2312/sca.20201216}
}

Browse

Recent Submissions

Now showing 1 - 3 of 3
  • Item
    Interactive Wood Fracture
    (The Eurographics Association, 2020) Hädrich, Torsten; Scheffczyk, Jan; Palubicki, Wojciech; Pirk, Sören; Michels, Dominik L.; Michels, Dominik L.
    Abstract We propose a new approach for the simulation of wood as anisotropic material that takes its inherent fiber structure into account. Our approach is based on the Position-based Dynamics framework. We use the Shape Matching approach as the basis for modeling the isotropic attribute of wood. For simulating anisotropic behavior we employ a fiber model based on the Cosserat rod theory. Our approach supports dynamic fracturing and captures typical breaking patterns of wood.
  • Item
    Efficient Unified Stokes using a Polynomial Reduced Fluid Model
    (The Eurographics Association, 2020) Panuelos, Jonathan; Goldade, Ryan; Batty, Christopher; Michels, Dominik L.
    Unsteady Stokes solvers, coupling stress and pressure forces, are a key component of accurate free surface simulators for highly viscous fluids. Because of the simultaneous application of stress and pressure terms, this creates a much larger system than the standard decoupled approach. We propose a reduced fluid model wherein interior regions are represented with incompressible polynomial vector fields. Sets of standard grid cells are consolidated into super-cells, each of which are modelled using only 26 degrees of freedom. This reduced model retains desirable behaviour of the full Stokes system with smaller computational cost.
  • Item
    Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition
    (The Eurographics Association, 2020) Krs, Vojtech; Hädrich, Torsten; Michels, Dominik L.; Deussen, Oliver; Pirk, Sören; Benes, Bedrich; Michels, Dominik L.
    We present a novel user-assisted method for physics-inspired modeling of geomorphological features on polygonal meshes using material erosion and deposition as the driving mechanisms. Polygonal meshes defining an input scene are converted into a volumetric data structure that efficiently tracks the mass and boundary of the resulting morphological changes. We use Smoothed Particle Hydrodynamics to simulate fluids and to track eroded material. Eroded material is converted to material particles and naturally deposits in locations such as sinks and corners. Once deposited, we convert material particles back into the volumetric representation.