Marching Square

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Date
6-8-2004
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This interactive CGEM illustrates the marching squares algorithm, a 2D isoline representation technique commonly used for contouring. Teachers may also use this CGEM to introduce the 3D marching cubes algorithm, which uses the same approach [1]. Users can directly manipulate two circle objects. The shape of the objects is considered unknown. After sampling the objects on a regular grid, the marching squares algorithm approximates the contour. Users may move the circles to adjacent locations to experience how we resolve ambiguous cases by an additional midpoint test.
Description

        
@inproceedings{
10.2312:cgems04-11-1369
, booktitle = {
CGEMS - Computer Graphics Educational Materials
}, editor = {
-
}, title = {{
Marching Square
}}, author = {
Hanisch, Frank
}, year = {
6-8-2004
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {}, DOI = {
10.2312/cgems04-11-1369
} }
Citation