Power Efficiency of Volume Raycasting on Mobile Devices

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Date
2017
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Power efficiency is one of the most important factors for the development of compute-intensive applications in the mobile domain. In this work, we evaluate and discuss the power consumption of a direct volume rendering app based on raycasting on a mobile system. For this, we investigate the influence of a broad set of algorithmic parameters, which are relevant for performance and rendering quality, on the energy usage of the system. Additionally, we compare an OpenCL implementation to a variant using OpenGL. By means of a variety of examples, we demonstrate that numerous factors can have a significant impact on power consumption. In particular, we also discuss the underlying reasons for the respective effects.
Description

        
@inproceedings{
10.2312:eurp.20171166
, booktitle = {
EuroVis 2017 - Posters
}, editor = {
Anna Puig Puig and Tobias Isenberg
}, title = {{
Power Efficiency of Volume Raycasting on Mobile Devices
}}, author = {
Heinemann, Moritz
 and
Bruder, Valentin
 and
Frey, Steffen
 and
Ertl, Thomas
}, year = {
2017
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-044-4
}, DOI = {
10.2312/eurp.20171166
} }
Citation