Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes

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Date
2000
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Over the last years virtual reality technology has reached a level of maturity that allows us to integrate it into the primary value chains of industrial work processes. This paper describes the experiences we have had with virtual environments, specifically a four sided CAVE, at BMW. By looking at the use of this technology in car body development and engineering we will try to put initial expectations and day-to-day experience in perspective as well as bring new aspects into the discussion.
Description

        
@inproceedings{
10.2312:EGVE/EGVE00/197-205
, booktitle = {
Eurographics Workshop on Virtual Environments
}, editor = {
J. D. Mulder and R. van Liere
}, title = {{
Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes
}}, author = {
Reuding, Thomas
}, year = {
2000
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
3-211-83516-4
}, DOI = {
10.2312/EGVE/EGVE00/197-205
} }
Citation