TRIMO A Workstation-Based Interactive System for the Generation, Manipulation, and Display of Surfaces over Arbitrary Topological Meshes

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Date
1990
Journal Title
Journal ISSN
Volume Title
Publisher
Eurographics Association
Abstract
TRIMO has been designed as a workstation-based interactive system for the generation, manipulation, and display of surfaces over arbitrary toplogical meshes. In addition to rational tensor product Bezier and B-spline surfaces, TRIMO also supports piecewise rational triangular Bezier and B-patch surfaces. TRIMO has been implemented in C++ under the X Window System. Special emphasis has been given to a hierarchical data structure and to a menu-and-mouse-driven hierarchical user interface.
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@inproceedings{
10.2312:egtp.19901012
, booktitle = {
EG 1990-Technical Papers
}, editor = {}, title = {{
TRIMO A Workstation-Based Interactive System for the Generation, Manipulation, and Display of Surfaces over Arbitrary Topological Meshes
}}, author = {
Slusallek, Philipp B.
and
Seidel, Hans-Peter
}, year = {
1990
}, publisher = {
Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/egtp.19901012
} }
Citation