Modeling and Visualization of Three-Dimensional Scenes

dc.contributor.authorFerreira, F. Nunesen_US
dc.contributor.authorSousa, A. Augustoen_US
dc.contributor.authorBranco, V. Afonsoen_US
dc.contributor.authorCosta, A. Cardosoen_US
dc.contributor.editorMadalena Quirinoen_US
dc.date.accessioned2023-03-09T10:00:43Z
dc.date.available2023-03-09T10:00:43Z
dc.date.issued2023
dc.description.abstractA small group of the Computer Graphics and CAD team from INESC.North has dedicated a large part of its time effort in investigating "lmage Synthesis with Large Levei of Realism". Initially, studies involving the Acquisition, Modeling and Visualization of three dimensional scenes were carried out. Results obtained in this first phase were a solid modeller, and some versions of visibility algorithms. The modeller, which has been repeatedly improved, already exists as a functional version for a UNIX workstation. It has been installed with locally adapted algorithms, which permit Ray-Tracing and Animation. The generation of surfaces through "Generalized Revolution", based on interpolation curves involving some original ideas, will soon be included. The Visibility Algorithms are still a target objective within our work. Some new ideas developed by the group in this area are now being explored. The working objectives of this group are: -the acquisition and modeling of three dimensional scenes -visualization with large levei of realism In the first case, we will be handled by image processing techniques; in the second, we will explore a set of new ideas in the area of Special Architecture for Computer Graphics, using the available technology as a base, but not putting aside investigation in the domain of VLSI technology for Computer Graphics. Themes to be developed: -Solid Modelling -Surface Generation through "Generalized Revolution" -Visibilityen_US
dc.description.sectionheadersArticles
dc.description.seriesinformationLGCG 1988 - 1st Luso German Meeting on Computer Graphics
dc.identifier.doi10.2312/pt.19881541
dc.identifier.isbn978-3-03868-204-2
dc.identifier.urihttps://doi.org/10.2312/pt.19881541
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt19881541
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleModeling and Visualization of Three-Dimensional Scenesen_US
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