Haptic Simulation, Perception and Manipulation of Deformable Objects

Abstract
This tutorial addresses haptic simulation, perception and manipulation of complex deformable objects in virtual environments (VE). We first introduce HAPTEX, a research project dealing with haptic simulation and perception of textiles in VEs. Then, we present state-of-the-art techniques concerning haptic simulation and rendering, ranging from physically based modelling to control issues of tactile arrays and force-feedback devices. In the section on cloth simulation for haptic systems we describe techniques for simulating textiles adapted to the specific context of haptic applications. The section concerning tactile aspects of virtual objects shows how arrays of contactors on the skin can be used to provide appropriate spatiotemporal patterns of mechanical excitation to the underlying mechanoreceptors. Finally, the last section addresses the problem of developing suitable force feedback technologies for the realistic haptic rendering of the physical interaction with deformable objects, addressing the design of novel force feedback systems, innovative concepts for curvature simulation and control algorithms for accuracy improvement.
Description

        
@inproceedings{
10.2312:egt.20071060
, booktitle = {
Eurographics 2007 - Tutorials
}, editor = {
Karol Myszkowski and Vlastimil Havran
}, title = {{
Haptic Simulation, Perception and Manipulation of Deformable Objects
}}, author = {
Magnenat-Thalmann, Nadia
and
Volino, Pascal
and
Bergamasco, Massimo
and
Bonanni, Ugo
and
Summers, Ian R.
and
Brady, A. C.
and
Qu, J.
and
Allerkamp, D.
and
Fontana, M.
and
Tarri, F.
and
Salsedo, F.
}, year = {
2007
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/egt.20071060
} }
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