Polygon Rendering on a Stream Architecture

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Date
2000
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The use of a programmable stream architecture in polygon rendering provides a powerful mechanism to address the high performance needs of today s complex scenes as well as the need for flexibility and programmability in the polygon rendering pipeline. We describe how a polygon rendering pipeline maps into data streams and kernels that operate on streams, and how this mapping is used to implement the polygon rendering pipeline on Imagine, a programmable stream processor. We compare our results on a cycleaccurate simulation of Imagine to representative hardware and software renderers.
Description

        
@inproceedings{
10.2312:EGGH/EGGH00/023-032
, booktitle = {
SIGGRAPH/Eurographics Workshop on Graphics Hardware
}, editor = {
I. Buck and G. Humphreys and P. Hanrahan
}, title = {{
Polygon Rendering on a Stream Architecture
}}, author = {
Owens, John D.
 and
Dally, William J.
 and
Kapasi, Ujval J.
 and
Rixner, Scott
 and
Mattson, Peter
 and
Mowery, Ben
}, year = {
2000
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
1-58113-257-3
}, DOI = {
10.2312/EGGH/EGGH00/023-032
} }
Citation