Modeling the Motion of Dense Smoke in the Wind Field

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Date
2000
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Blackwell Publishers Ltd and the Eurographics Association
Abstract
This paper presents a volumetric animation technique for modeling the turbulent motion of very dense and turbulent smoke such as one coming from a steam engine. A new method of the wind field generation is proposed. Gas motion is determined by the integration of two independent vector layers. The first one is a combination of flow primitives and the second is created by stochastically generated turbulence. Special attention is taken of the proper construction of the turbulent layer. For the visualization purposes a simple volume raytracer is applied. Many light sources are taken into account to achieve photorealistic effects. Finally some interesting animations are overviewed. Computation times for a PC Pentium 200 and an SGI O2 workstation are compared to demonstrate the high efficiency of the method.
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@article{
10.1111:1467-8659.00394
, journal = {Computer Graphics Forum}, title = {{
Modeling the Motion of Dense Smoke in the Wind Field
}}, author = {
Rudolf, Marcin J.
and
Raczkowski, Jacek
}, year = {
2000
}, publisher = {
Blackwell Publishers Ltd and the Eurographics Association
}, ISSN = {
1467-8659
}, DOI = {
10.1111/1467-8659.00394
} }
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