Procedural Generation of Rock Piles using Aperiodic Tiling

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Date
2009
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The Eurographics Association and Blackwell Publishing Ltd
Abstract
In this paper, we present a tiling method for generating piles of rocks without any computationally demanding physically-based simulation. Previous techniques rely on a periodic tiling of rocks and generate unrealistic repetitive patterns. In contrast, our approach relies on a modified corner cube algorithm to generate a set of aperiodic tiles. We generalize the construction method so that the geometry of rocks should straddle corner cubes with a view to avoiding unrealistic gaps in the arrangement of rocks. Moreover, we propose an original technique to control the shape of rocks into contact by computing the Voronoi cells using a parameterized anisotropic distance. Our method has been successfully used to generate landscapes and stone huts and walls with thousands of rocks piled together.
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@article{
10.1111:j.1467-8659.2009.01557.x
, journal = {Computer Graphics Forum}, title = {{
Procedural Generation of Rock Piles using Aperiodic Tiling
}}, author = {
Peytavie, A.
and
Galin, E.
and
Grosjean, J.
and
Merillou, S.
}, year = {
2009
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2009.01557.x
} }
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