Feature Oriented Progressive Lossless Mesh Coding

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Date
2010
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd
Abstract
A feature-oriented generic progressive lossless mesh coder (FOLProM) is proposed to encode triangular meshes with arbitrarily complex geometry and topology. In this work, a sequence of levels of detail (LODs) are generated through iterative vertex set split and bounding volume subdivision. The incremental geometry and connectivity updates associated with each vertex set split and/or bounding volume subdivision are entropy coded. Due to the visual importance of sharp geometric features, the whole geometry coding process is optimized for a better presentation of geometric features, especially at low coding bitrates. Feature-oriented optimization in FOLProM is performed in hierarchy control and adaptive quantization. Efficient coordinate representation and prediction schemes are employed to reduce the entropy of data significantly. Furthermore, a simple yet efficient connectivity coding scheme is proposed. It is shown that FOLProM offers a significant rate-distortion (R-D) gain over the prior art, which is especially obvious at low bitrates.
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@article{
10.1111:j.1467-8659.2010.01789.x
, journal = {Computer Graphics Forum}, title = {{
Feature Oriented Progressive Lossless Mesh Coding
}}, author = {
Peng, Jingliang
and
Huang, Yan
and
Kuo, C.-C. Jay
and
Eckstein, Ilya
and
Gopi, M.
}, year = {
2010
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2010.01789.x
} }
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