Highlight Shading: Lighting and Shading in a PHIGS+/PEX-Environment

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Date
1989
Journal Title
Journal ISSN
Volume Title
Publisher
Eurographics Association
Abstract
Todays graphics standard for the rendering of scenes with illumination and reflection is defined by PHIGS+ . PEX is a proposal to integrate that functionality into the window environment of X. This paper first describes the lighting and shading models of PHIGS+/- PEX . Then a comparison of the different shading methods follows. At last, a new shading method, the Highlight Shading, is developed. The Highlight Shading combines both speed and image quality and therefore is an attractive alternative to existing shading algorithms.
Description

        
@inproceedings{
10.2312:egtp.19891023
, booktitle = {
EG 1989-Technical Papers
}, editor = {}, title = {{
Highlight Shading: Lighting and Shading in a PHIGS+/PEX-Environment
}}, author = {
Poepsel, J.
 and
Hornung, C.
}, year = {
1989
}, publisher = {
Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/egtp.19891023
} }
Citation