Cyclostationary Gaussian Noise: Theory and Synthesis

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Date
2021
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Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Stationary Gaussian processes have been used for decades in the context of procedural noises to model and synthesize textures with no spatial organization. In this paper we investigate cyclostationary Gaussian processes, whose statistics are repeated periodically. It enables the modeling of noises having periodic spatial variations, which we call "cyclostationary Gaussian noises". We adapt to the cyclostationary context several stationary noises along with their synthesis algorithms: spot noise, Gabor noise, local random-phase noise, high-performance noise, and phasor noise. We exhibit real-time synthesis of a variety of visual patterns having periodic spatial variations.
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@article{
10.1111:cgf.142629
, journal = {Computer Graphics Forum}, title = {{
Cyclostationary Gaussian Noise: Theory and Synthesis
}}, author = {
Lutz, Nicolas
and
Sauvage, Basile
and
Dischler, Jean-Michel
}, year = {
2021
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.142629
} }
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