Quad‐Mesh Generation and Processing: A Survey

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Date
2013
Journal Title
Journal ISSN
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Publisher
The Eurographics Association and Blackwell Publishing Ltd.
Abstract
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semi‐regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this survey we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrisation and remeshing.Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semi‐regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this survey we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrization, and remeshing.
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@article{
10.1111:cgf.12014
, journal = {Computer Graphics Forum}, title = {{
Quad‐Mesh Generation and Processing: A Survey
}}, author = {
Bommes, David
and
Lévy, Bruno
and
Pietroni, Nico
and
Puppo, Enrico
and
Silva, Claudio
and
Tarini, Marco
and
Zorin, Denis
}, year = {
2013
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.12014
} }
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