Computer Aided Color Appearance Design using Environment Map Based Lighting

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Date
2005
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
A BRDF approximation is developed that is suitable for interactive color appearance design in direct lighting provided by environment maps. The BRDFs are approximated as a linear combination of cosine lobes with a fixed set of specular exponents. A nonlinear optimization routine is used to fit the cosine lobes to BRDFs appropriate for a specific color appearance design application: automotive paint. Modification and rendering of the BRDF is made possible by linearly combining prefiltered environment maps for each cosine lobe in real time.
Description

        
@inproceedings{
10.2312:COMPAESTH/COMPAESTH05/223-230
, booktitle = {
Computational Aesthetics in Graphics, Visualization and Imaging
}, editor = {
Laszlo Neumann and Mateu Sbert and Bruce Gooch and Werner Purgathofer
}, title = {{
Computer Aided Color Appearance Design using Environment Map Based Lighting
}}, author = {
Shimizu, Clement
and
Meyer, Gary W.
}, year = {
2005
}, publisher = {
The Eurographics Association
}, ISSN = {
1816-0859
}, ISBN = {
3-905673-27-4
}, DOI = {
10.2312/COMPAESTH/COMPAESTH05/223-230
} }
Citation