Validating Perception of Hyperspectral Textures in Virtual Reality Systems

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Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Virtual reality (VR) environments are increasingly offering higher quality content. They use different computing techniques to improve the final user experience. In this work, we create different light sources and introduce hyperspectral textures for the object reflectance to boost the VR environment's quality. In addition, we perform a quantitative study to demonstrate that hyperspectral textures improve the final quality of the content in virtual reality systems.
Description

CCS Concepts: Computing methodologies --> Computer graphics; Software and its engineering --> Software development techniques; Human-centered computing --> Visualization

        
@inproceedings{
10.2312:evp.20221118
, booktitle = {
EuroVis 2022 - Posters
}, editor = {
Krone, Michael
and
Lenti, Simone
and
Schmidt, Johanna
}, title = {{
Validating Perception of Hyperspectral Textures in Virtual Reality Systems
}}, author = {
Díaz-Barrancas, Francisco
and
Cwierz, Halina
and
Gil-Rodríguez, Raquel
and
Pardo, Pedro J.
}, year = {
2022
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-185-4
}, DOI = {
10.2312/evp.20221118
} }
Citation