Computing Dynamic Changes to BSP Trees

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Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
Blackwell Science Ltd and the Eurographics Association
Abstract
This paper investigates a new method for dynamically changing Binary Space Partition (BSP) trees. A BSP tree representation of a 3D polygonal scene provides an ideal data structure for rapidly performing the hidden surface computations involved in changing the viewpoint. However, BSP trees have generally been thought to be unsuitable for applications where the geometry of objects in the scene changes dynamically. The purpose of this paper is to introduce a dynamic BSP tree algorithm which does allow for such changes, and which maintains the simplicity and integrity of the BSP tree representation. The algorithm is extended to include dynamic changes to shadows. We calibrate the algorithms by transforming a range of objects in a scene, and reporting on the observed timing results.
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@article{
10.1111:1467-8659.1130321
, journal = {Computer Graphics Forum}, title = {{
Computing Dynamic Changes to BSP Trees
}}, author = {
Chrysanthou, Y.
and
Slater, M.
}, year = {
1992
}, publisher = {
Blackwell Science Ltd and the Eurographics Association
}, ISSN = {
1467-8659
}, DOI = {
10.1111/1467-8659.1130321
} }
Citation