Browsing by Author "Muñoz, Adolfo"
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Item A Biologically-Inspired Appearance Model for Snake Skin(The Eurographics Association, 2023) Padron-Griffe, Juan Raul; Bielsa, Diego; Jarabo, Adrian; Muñoz, Adolfo; Gimeno Sancho, Jesús; Comino Trinidad, MarcSimulating the light transport on biological tissues is a longstanding challenge, given its complex multilayered structure. In biology, one of the most remarkable and studied examples of tissues are the scales that cover the skin of reptiles, which present a combination of photonic structures and pigmentation. This is, however, a somewhat ignored problem in computer graphics. In this work, we propose a multilayered appearance model based on the anatomy of the snake skin. Some snakes are known for their striking, highly iridescent scales resulting from light interference. We model snake skin as a two-layered reflectance function: The top layer is a thin layer resulting on a specular iridescent reflection, while the bottom layer is a diffuse highlyabsorbing layer, that results into a dark diffuse appearance that maximizes the iridescent color of the skin. We demonstrate our layered material on a wide range of appearances, and show that our model is able to qualitatively match the appearance of snake skin.Item Multiple Scattering Approximation for Real-time Underwater Spectral Rendering(The Eurographics Association, 2022) Monzón, Néstor; Akkaynak, Derya; Gutiérrez, Diego; Muñoz, Adolfo; Cabiddu, Daniela; Schneider, Teseo; Allegra, Dario; Catalano, Chiara Eva; Cherchi, Gianmarco; Scateni, RiccardoWe propose a physically-based, multispectral simulation to render underwater scenarios in real time, which also takes into account the RGB response curve of arbitrary sensors. Underwater illumination is mostly governed by multiple scattering, where light is scattered a number of times between particles before reaching the sensor. This phenomenon is therefore very low frequency and can be modeled as a function of depth and wavelength. Our approximation to multiple scattering is based on the measurable coefficient of diffuse downwelling attenuation. We show examples simulating underwater appearance under different scattering, absorption and downwelling coefficients of the Jerlov water types.