Browsing by Author "Billeter, Markus"
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Item A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes(The Eurographics Association, 2019) Usta, Baran; Scandolo, Leonardo; Billeter, Markus; Marroquim, Ricardo; Eisemann, Elmar; Steinberger, Markus and Foley, TimShadow volumes are a popular technique to compute pixel-accurate hard shadows in 3D scenes. Many variants exist that trade off accuracy and efficiency. In this work, we present an artifact-free, efficient, and easy-to-implement stencil shadow volume method. We compare our method to established stencil shadow volume techniques and show that it outperforms the alternatives.Item ShutterApp: Spatio-temporal Exposure Control for Videos(The Eurographics Association and John Wiley & Sons Ltd., 2019) Salamon, Nestor; Billeter, Markus; Eisemann, Elmar; Lee, Jehee and Theobalt, Christian and Wetzstein, GordonA camera's shutter controls the incoming light that is reaching the camera sensor. Different shutters lead to wildly different results, and are often used as a tool in movies for artistic purpose, e.g., they can indirectly control the effect of motion blur. However, a physical camera is limited to a single shutter setting at any given moment. ShutterApp enables users to define spatio-temporally-varying virtual shutters that go beyond the options available in real-world camera systems. A user provides a sparse set of annotations that define shutter functions at selected locations in key frames. From this input, our solution defines shutter functions for each pixel of the video sequence using a suitable interpolation technique, which are then employed to derive the output video. Our solution performs in real-time on commodity hardware. Hereby, users can explore different options interactively, leading to a new level of expressiveness without having to rely on specialized hardware or laborious editing.