Browsing by Author "Jin, Xiaogang"
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Item Curve Skeleton Extraction From 3D Point Clouds Through Hybrid Feature Point Shifting and Clustering(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020) Hu, Hailong; Li, Zhong; Jin, Xiaogang; Deng, Zhigang; Chen, Minhong; Shen, Yi; Benes, Bedrich and Hauser, HelwigCurve skeleton is an important shape descriptor with many potential applications in computer graphics, visualization and machine intelligence. We present a curve skeleton expression based on the set of the cross‐section centroids from a point cloud model and propose a corresponding extraction approach. We first provide the substitution of a distance field for a 3D point cloud model, and then combine it with curvatures to capture hybrid feature points. By introducing relevant facets and points, we shift these hybrid feature points along the skeleton‐guided normal directions to approach local centroids, simplify them through a tensor‐based spectral clustering and finally connect them to form a primary connected curve skeleton. Furthermore, we refine the primary skeleton through pruning, trimming and smoothing. We compared our results with several state‐of‐the‐art algorithms including the rotational symmetry axis (ROSA) and ‐medial methods for incomplete point cloud data to evaluate the effectiveness and accuracy of our method.Item Effective Eyebrow Matting with Domain Adaptation(The Eurographics Association and John Wiley & Sons Ltd., 2022) Wang, Luyuan; Zhang, Hanyuan; Xiao, Qinjie; Xu, Hao; Shen, Chunhua; Jin, Xiaogang; Umetani, Nobuyuki; Wojtan, Chris; Vouga, EtienneWe present the first synthetic eyebrow matting datasets and a domain adaptation eyebrow matting network for learning domain-robust feature representation using synthetic eyebrow matting data and unlabeled in-the-wild images with adversarial learning. Different from existing matting methods that may suffer from the lack of ground-truth matting datasets, which are typically labor-intensive to annotate or even worse, unable to obtain, we train the matting network in a semi-supervised manner using synthetic matting datasets instead of ground-truth matting data while achieving high-quality results. Specifically, we first generate a large-scale synthetic eyebrow matting dataset by rendering avatars and collect a real-world eyebrow image dataset while maximizing the data diversity as much as possible. Then, we use the synthetic eyebrow dataset to train a multi-task network, which consists of a regression task to estimate the eyebrow alpha mattes and an adversarial task to adapt the learned features from synthetic data to real data. As a result, our method can successfully train an eyebrow matting network using synthetic data without the need to label any real data. Our method can accurately extract eyebrow alpha mattes from in-the-wild images without any additional prior and achieves state-of-the-art eyebrow matting performance. Extensive experiments demonstrate the superior performance of our method with both qualitative and quantitative results.Item Model‐based Crowd Behaviours in Human‐solution Space(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023) Xiang, Wei; Wang, He; Zhang, Yuqing; Yip, Milo K.; Jin, Xiaogang; Hauser, Helwig and Alliez, PierreRealistic crowd simulation has been pursued for decades, but it still necessitates tedious human labour and a lot of trial and error. The majority of currently used crowd modelling is either empirical (model‐based) or data‐driven (model‐free). Model‐based methods cannot fit observed data precisely, whereas model‐free methods are limited by the availability/quality of data and are uninterpretable. In this paper, we aim at taking advantage of both model‐based and data‐driven approaches. In order to accomplish this, we propose a new simulation framework built on a physics‐based model that is designed to be data‐friendly. Both the general prior knowledge about crowds encoded by the physics‐based model and the specific real‐world crowd data at hand jointly influence the system dynamics. With a multi‐granularity physics‐based model, the framework combines microscopic and macroscopic motion control. Each simulation step is formulated as an energy optimization problem, where the minimizer is the desired crowd behaviour. In contrast to traditional optimization‐based methods which seek the theoretical minimizer, we designed an acceleration‐aware data‐driven scheme to compute the minimizer from real‐world data in order to achieve higher realism by parameterizing both velocity and acceleration. Experiments demonstrate that our method can produce crowd animations that are more realistically behaved in a variety of scales and scenarios when compared to the earlier methods.Item Spatio-temporal Keyframe Control of Traffic Simulation using Coarse-to-Fine Optimization(The Eurographics Association and John Wiley & Sons Ltd., 2022) Han, Yi; Wang, He; Jin, Xiaogang; Umetani, Nobuyuki; Wojtan, Chris; Vouga, EtienneWe present a novel traffic trajectory editing method which uses spatio-temporal keyframes to control vehicles during the simulation to generate desired traffic trajectories. By taking self-motivation, path following and collision avoidance into account, the proposed force-based traffic simulation framework updates vehicle's motions in both the Frenet coordinates and the Cartesian coordinates. With the way-points from users, lane-level navigation can be generated by reference path planning. With a given keyframe, the coarse-to-fine optimization is proposed to efficiently generate the plausible trajectory which can satisfy the spatio-temporal constraints. At first, a directed state-time graph constructed along the reference path is used to search for a coarse-grained trajectory by mapping the keyframe as the goal. Then, using the information extracted from the coarse trajectory as initialization, adjoint-based optimization is applied to generate a finer trajectory with smooth motions based on our force-based simulation. We validate our method with extensive experiments.Item Stress‐Constrained Thickness Optimization for Shell Object Fabrication(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017) Zhao, Haiming; Xu, Weiwei; Zhou, Kun; Yang, Yin; Jin, Xiaogang; Wu, Hongzhi; Chen, Min and Zhang, Hao (Richard)We present an approach to fabricate shell objects with thickness parameters, which are computed to maintain the user‐specified structural stability. Given a boundary surface and user‐specified external forces, we optimize the thickness parameters according to stress constraints to extrude the surface. Our approach mainly consists of two technical components: First, we develop a patch‐based shell simulation technique to efficiently support the static simulation of extruded shell objects using finite element methods. Second, we analytically compute the derivative of stress required in the sensitivity analysis technique to turn the optimization into a sequential linear programming problem. Experimental results demonstrate that our approach can optimize the thickness parameters for arbitrary surfaces in a few minutes and well predict the physical properties, such as the deformation and stress of the fabricated object.We present an approach to fabricate shell objects with thickness parameters, which are computed to maintain the user‐specified structural stability. Given a boundary surface and user‐specified external forces, we optimize the thickness parameters according to stress constraints to extrude the surface. Our approach mainly consists of two technical components: First, we develop a patch‐based shell simulation technique to efficiently support the static simulation of extruded shell objects using finite element methods. Second, we analytically compute the derivative of stress required in the sensitivity analysis technique to turn the optimization into a sequential linear programming problem.