Browsing by Author "Sloan, Peter-Pike"
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Item Impulse Responses for Precomputing Light from Volumetric Media(The Eurographics Association, 2019) Dubouchet, Adrien; Sloan, Peter-Pike; Jarosz, Wojciech; Nowrouzezahrai, Derek; Boubekeur, Tamy and Sen, PradeepModern interactive rendering can rely heavily on precomputed static lighting on surfaces and in volumes. Scattering from volumetric media can be similarly treated using precomputation, but transport from volumes onto surfaces is typically ignored here. We propose a compact, efficient method to simulate volume-to-surface transport during lighting precomputation . We leverage a novel model of the spherical impulse response of light scattered (and attenuated) in volumetric media to simulate light transport from volumes onto surfaces with simple precomputed lookup tables. These tables model the impulse response as a function of distance and angle to the light and surfaces. We then remap the impulse responses to media with arbitrary, potentially heterogeneous scattering parameters and various phase functions. Moreover, we can compose our impulse response model to treat multiple scattering events in the volume (arriving at surfaces). We apply our method to precomputed volume-to-surface light transport in complex scenes, generating results indistinguishable from ground truth simulations. Our tables allow us to precompute volume-to-surface transport orders of magnitude faster than even an optimized path tracing-based solution would.Item Moving Basis Decomposition for Precomputed Light Transport(The Eurographics Association and John Wiley & Sons Ltd., 2021) Silvennoinen, Ari; Sloan, Peter-Pike; Bousseau, Adrien and McGuire, MorganWe study the problem of efficient representation of potentially high-dimensional, spatially coherent signals in the context of precomputed light transport. We present a basis decomposition framework, Moving Basis Decomposition (MBD), that generalizes many existing basis expansion methods and enables high-performance, seamless reconstruction of compressed data. We develop an algorithm for solving large-scale MBD problems. We evaluate MBD against state-of-the-art in a series of controlled experiments and describe a real-world application, where MBD serves as the backbone of a scalable global illumination system powering multiple, current and upcoming 60Hz AAA-titles running on a wide range of hardware platforms.