EGPGV: Eurographics Workshop on Parallel Graphics and Visualization
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Browsing EGPGV: Eurographics Workshop on Parallel Graphics and Visualization by Author "Bujack, Roxana"
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Item Approaches for In Situ Computation of Moments in a Data-Parallel Environment(The Eurographics Association, 2020) Tsai, Karen C.; Bujack, Roxana; Geveci, Berk; Ayachit, Utkarsh; Ahrens, James; Frey, Steffen and Huang, Jian and Sadlo, FilipFeature-driven in situ data reduction can overcome the I/O bottleneck that large simulations face in modern supercomputer architectures in a semantically meaningful way. In this work, we make use of pattern detection as a black box detector of arbitrary feature templates of interest. In particular, we use moment invariants because they allow pattern detection independent of the specific orientation of a feature. We provide two open source implementations of a rotation invariant pattern detection algorithm for high performance computing (HPC) clusters with a distributed memory environment. The first one is a straightforward integration approach. The second one makes use of the Fourier transform and the Cross-Correlation Theorem. In this paper, we will compare the two approaches with respect to performance and flexibility and showcase results of the in situ integration with real world simulation code.Item An Interpolation Scheme for VDVP Lagrangian Basis Flows(The Eurographics Association, 2019) Sane, Sudhanshu; Childs, Hank; Bujack, Roxana; Childs, Hank and Frey, SteffenUsing the Eulerian paradigm, accurate flow visualization of 3D time-varying data requires a high temporal resolution resulting in large storage requirements. The Lagrangian paradigm has proven to be a viable in situ-based approach to tackle this large data visualization problem. However, previous methods constrained the generation of Lagrangian basis flows to the special case of fixed duration and fixed placement (FDFP), in part because reconstructing the flow field using these basis flows is trivial. Our research relaxes this constraint, by considering the general case of variable duration and variable placement (VDVP) with the goal of increasing the amount of information per byte stored. That said, reconstructing the flow field using VDVP basis flows is non-trivial; the primary contribution of our work is a method we call VDVP-Interpolation which solves this problem. VDVP-Interpolation reduces error propagation and limits interpolation error while using VDVP Lagrangian basis flows. As a secondary contribution of the work, we generate VDVP basis flows for multiple data sets and demonstrate improved accuracy-storage propositions compared to previous work. In some cases, we demonstrate up to 40-60% more accurate pathline calculation while using 50% less data storage.Item PGV 2022: Frontmatter(The Eurographics Association, 2022) Bujack, Roxana; Tierny, Julien; Sadlo, Filip; Bujack, Roxana; Tierny, Julien; Sadlo, FilipItem PGV 2023: Frontmatter(The Eurographics Association, 2023) Bujack, Roxana; Pugmire, David; Reina, Guido; Bujack, Roxana; Pugmire, David; Reina, GuidoItem Scalable In Situ Computation of Lagrangian Representations via Local Flow Maps(The Eurographics Association, 2021) Sane, Sudhanshu; Yenpure, Abhishek; Bujack, Roxana; Larsen, Matthew; Moreland, Kenneth; Garth, Christoph; Johnson, Chris R.; Childs, Hank; Larsen, Matthew and Sadlo, FilipIn situ computation of Lagrangian flow maps to enable post hoc time-varying vector field analysis has recently become an active area of research. However, the current literature is largely limited to theoretical settings and lacks a solution to address scalability of the technique in distributed memory. To improve scalability, we propose and evaluate the benefits and limitations of a simple, yet novel, performance optimization. Our proposed optimization is a communication-free model resulting in local Lagrangian flow maps, requiring no message passing or synchronization between processes, intrinsically improving scalability, and thereby reducing overall execution time and alleviating the encumbrance placed on simulation codes from communication overheads. To evaluate our approach, we computed Lagrangian flow maps for four time-varying simulation vector fields and investigated how execution time and reconstruction accuracy are impacted by the number of GPUs per compute node, the total number of compute nodes, particles per rank, and storage intervals. Our study consisted of experiments computing Lagrangian flow maps with up to 67M particle trajectories over 500 cycles and used as many as 2048 GPUs across 512 compute nodes. In all, our study contributes an evaluation of a communication-free model as well as a scalability study of computing distributed Lagrangian flow maps at scale using in situ infrastructure on a modern supercomputer.