EGGH08: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2008
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Browsing EGGH08: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2008 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Graphic Processors I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Curve, surface, solid, and object representations"
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Item Non-Uniform Fractional Tessellation(The Eurographics Association, 2008) Munkberg, Jacob; Hasselgren, Jon; Akenine-Möller, Tomas; David Luebke and John OwensWe present a technique that modifies the tessellator in current graphics hardware so that the result is a more uniformly distributed tessellation in screen space. For increased flexibility, vertex tessellation weights are introduced. Our results show that the tessellation quality is improved at a moderate cost.