SCA 08: Eurographics/SIGGRAPH Symposium on Computer Animation
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Browsing SCA 08: Eurographics/SIGGRAPH Symposium on Computer Animation by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism"
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Item Evolving Sub-Grid Turbulence for Smoke Animation(The Eurographics Association, 2008) Schechter, Hagit; Bridson, Robert; Markus Gross and Doug JamesWe introduce a simple turbulence model for smoke animation, qualitatively capturing the transport, diffusion, and spectral cascade of turbulent energy unresolved on a typical simulation grid. We track the mean kinetic energy per octave of turbulence in each grid cell, and a novel 'net rotation' variable for modeling the self-advection of turbulent eddies. These additions to a standard fluid solver drive a procedural post-process, layering plausible dynamically evolving turbulent details on top of the large-scale simulated motion. Finally, to make the most of the simulation grid before jumping to procedural sub-grid models, we propose a new multistep predictor to alleviate the nonphysical dissipation of angular momentum in standard graphics fluid solvers.Item Synthesis of Interactive Hand Manipulation(The Eurographics Association, 2008) Liu, C. Karen; Markus Gross and Doug JamesWe present an interactive physics-based motion synthesis technique for creating hand manipulation across a wide variety of tasks, objects, user interventions, and stylistic preferences. Given an object being manipulated, a single pose specifying the desired initial contact, and the kinematic goals of the manipulation, our algorithm automat- ically generates hand-object manipulation that is responsive to unscripted external disturbances. Our algorithm simulates the dynamic coupling between a passive dynamic system and an active dynamic system by formulating a sequence of constrained optimizations. This formulation allows the user to synthesize a manipulation task by describing simple, keyframe-like kinematic goals in the domain of object configuration. The algorithm will auto- matically produce the hand motion that achieves the kinematic goals via coupled dynamic equations of motion.