High-Performance Graphics 2017
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Browsing High-Performance Graphics 2017 by Subject "acceleration structures"
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Item Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs(ACM, 2017) Ylitie, Henri; Karras, Tero; Laine, Samuli; Vlastimil Havran and Karthik VaiyanathanWe present a GPU-based ray traversal algorithm that operates on compressed wide BVHs and maintains the traversal stack in a compressed format. Our method reduces the amount of memory traffic significantly, which translates to 1.9-2.1 × improvement in incoherent ray traversal performance compared to the current state of the art. Furthermore, the memory consumption of our hierarchy is 35-60% of a typical uncompressed BVH. In addition, we present an algorithmically efficient method for converting a binary BVH into a wide BVH in a SAH-optimal fashion, and an improved method for ordering the child nodes at build time for the purposes of octant-aware fixed-order traversal.