CEIG12
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Browsing CEIG12 by Subject "Computer Graphics"
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Item Bringing Direct Local Control to Interactive Visual Editing of Procedural Buildings(The Eurographics Association, 2012) Riu, Adria; Patow, Gustavo; Isabel Navazo and Gustavo PatowThis paper presents a new system to add direct and persistent local control to the visual editing of rules for procedural buildings, avoiding a combinatorial explosion of grammar rules. In this paper we follow the ideas initially proposed by Lipp and co-workers [LWW08]. For this, we have added a few simple new commands, which are added to the artist-provided ruleset in a way completely transparent to the user. The end-user selects the primitives/assets to modify, and the system automatically incorporates these modifications into the ruleset. This change is performed using graph-rewriting techniques, which are both simple to define and control, but also very powerful and practical for these situations.Item A Procedural Modeling System for the Creation of Huge Models(The Eurographics Association, 2012) Cubero, Francisco; Mas, Albert; Patow, Gustavo; Isabel Navazo and Gustavo PatowThis paper presents a new general purpose procedural geometrical modeling system. It is focused on providing flexibility, modularity and scalability. Furthermore, it is taylored to manage huge geometric models, with millions of polygons. An out-of-core memory management system assures that any scene size can be generated during the modeling evolution. This generation is performed by a set of rules and operations on geometrical objects, organized as a directed acyclic graph.Item Visual Language Generalization for Procedural Modeling of Buildings(The Eurographics Association, 2012) Barroso, Santiago; Patow, Gustavo; Isabel Navazo and Gustavo PatowProcedural modeling has become the accepted standard for the creation of detailed large scenes, in particular urban landscapes. With the introduction of visual languages there has been a huge leap forward in terms of usability, but there is still need of more sophisticated tools to simplify the development process. In this paper we present extensions to the visual modeling of procedural buildings, which adapt concepts from general purpose programming languages, with the objective of providing higher descriptive power. In particular, we present the concepts of visual modules, parameter linking and the possibility to seamlessly add abstract parameter templates to the designer visual toolbox. We base our demonstrations on a new visual language created for volume-based models like historic architectonic structures (aqueducts, churches, cathedrals, etc.), which cannot be modeled as 2D facades because of the intrinsic volumetric structure of these construction (e.g. vaults or arches).