UDMV14: Eurographics Workshop on Urban Data Modelling and Visualisation
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Browsing UDMV14: Eurographics Workshop on Urban Data Modelling and Visualisation by Subject "I.3.5 [Computer Graphics]"
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Item Managing Temporal Change of Cities with CityGML(The Eurographics Association, 2014) Morel, Maxime; Gesquière, Gilles; Gonzalo Besuievsky and Vincent TourreAn increasing number of cities are developing digital models. It becomes thus necessary to take into account changes over time. Interoperability and thus the use of standards is also recommended. In this paper, we propose a new method, based on CityGML to take into account changes in the objects which compose the city. This method is efficient for any kind of changes of the city objects (semantic, geometry, topology or appearance). We then propose an extension of our method in order to consider more frequent changes as it is the case with sensors data that can be linked with part of city objects.Item Topological Reconstruction of Complex 3D Buildings and Automatic Extraction of Levels of Detail(The Eurographics Association, 2014) Diakité, Abdoulaye A.; Damiand, Guillaume; Maercke, Dirk Van; Gonzalo Besuievsky and Vincent TourreThis paper describes a new method allowing to retrieve the indoor and outdoor topology of a detailed 3D building model from its geometry and to extract different levels of detail (LoD) from the resulting topological description. No prior information about the initial model, except its geometric information is needed as input, and using the combinatorial maps data structure, the method recovers the topological information of the identified parts of the building. The topology is needed for most of the applications using 3D building models after the architects design it. While classical models available are mainly furnished in a Boundary Representation (B-Rep) format, we discuss how to recover the components that allow to distinguish the several parts of the building (defined as volumes) then the spatial relationships linking them.