High-Performance Graphics 2021
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Browsing High-Performance Graphics 2021 by Subject "Color"
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Item BRDF Importance Sampling for Linear Lights(The Eurographics Association and John Wiley & Sons Ltd., 2021) Peters, Christoph; Binder, Nikolaus and Ritschel, TobiasWe introduce an efficient method to sample linear lights, i.e. infinitesimally thin cylinders, proportional to projected solid angle. Our method uses inverse function sampling with a specialized iterative procedure that converges to high accuracy in only two iterations. It also allows us to sample proportional to a linearly transformed cosine. By combining both sampling techniques through suitable multiple importance sampling heuristics and by using good stratification, we achieve unbiased diffuse and specular real-time shading with low variance outside penumbrae at two samples per pixel. Additionally, we provide a fast method for solid angle sampling.