Volume 38 (2019)
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Browsing Volume 38 (2019) by Subject "and object representations"
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Item Efficient Computation of Smoothed Exponential Maps(© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019) Herholz, Philipp; Alexa, Marc; Chen, Min and Benes, BedrichMany applications in geometry processing require the computation of local parameterizations on a surface mesh at interactive rates. A popular approach is to compute local exponential maps, i.e. parameterizations that preserve distance and angle to the origin of the map. We extend the computation of geodesic distance by heat diffusion to also determine angular information for the geodesic curves. This approach has two important benefits compared to fast approximate as well as exact forward tracing of the distance function: First, it allows generating smoother maps, avoiding discontinuities. Second, exploiting the factorization of the global Laplace–Beltrami operator of the mesh and using recent localized solution techniques, the computation is more efficient even compared to fast approximate solutions based on Dijkstra's algorithm.Many applications in geometry processing require the computation of local parameterizations on a surface mesh at interactive rates. A popular approach is to compute local exponential maps, i.e. parameterizations that preserve distance and angle to the origin of the map. We extend the computation of geodesic distance by heat diffusion to also determine angular information for the geodesic curves. This approach has two important benefits compared to fast approximate as well as exact forward tracing of the distance function: First, it allows generating smoother maps, avoiding discontinuities. Second, exploiting the factorization of the global Laplace–Beltrami operator of the mesh and using recent localized solution techniques, the computation is more efficient even compared to fast approximate solutions based on Dijkstra's algorithm.Item Selective Padding for Polycube‐Based Hexahedral Meshing(© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019) Cherchi, G.; Alliez, P.; Scateni, R.; Lyon, M.; Bommes, D.; Chen, Min and Benes, BedrichHexahedral meshes generated from polycube mapping often exhibit a low number of singularities but also poor‐quality elements located near the surface. It is thus necessary to improve the overall mesh quality, in terms of the minimum scaled Jacobian (MSJ) or average SJ (ASJ). Improving the quality may be obtained via global padding (or pillowing), which pushes the singularities inside by adding an extra layer of hexahedra on the entire domain boundary. Such a global padding operation suffers from a large increase of complexity, with unnecessary hexahedra added. In addition, the quality of elements near the boundary may decrease. We propose a novel optimization method which inserts sheets of hexahedra so as to perform selective padding, where it is most needed for improving the mesh quality. A sheet can pad part of the domain boundary, traverse the domain and form singularities. Our global formulation, based on solving a binary problem, enables us to control the balance between quality improvement, increase of complexity and number of singularities. We show in a series of experiments that our approach increases the MSJ value and preserves (or even improves) the ASJ, while adding fewer hexahedra than global padding.