EGGH00: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2000
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Browsing EGGH00: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2000 by Subject "Hardware Architecture Parallel Processing"
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Item GI-Cube: An Architecture for Volumetric Global Illumination and Rendering(The Eurographics Association, 2000) Dachille, Frank; Kaufman, Arie; I. Buck and G. Humphreys and P. HanrahanThe power and utility of volume rendering is increased by global illumination. We present a hardware architecture, GI-Cube, designed to accelerate volume rendering, empower volumetric global illumination, and enable a host of ray-based volumetric processing. The algorithm reorders ray processing based on a partitioning of the volume. A cache enables efficient processing of coherent rays within a hardware pipeline. We study the flexibility and performance of this new architecture using both high and low level simulations.