VAST03: The 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Browsing VAST03: The 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.8 [Computer Graphics]: Applications"
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Item On the Interactive 3D Reconstruction of Iberian Vessels(The Eurographics Association, 2003) Melero, F.J.; Torres, J.C.; León, A.; David Arnold and Alan Chalmers and Franco NiccolucciReconstructing vessels from sherds is a complex task, specially for hand made pottery. That is the case of the Iberian vessels. The reconstruction process can be done in three steps: orientation of the sherd, computing the symmetry axis and detecting the profile. This paper presents methods to accomplish these three tasks in a semi-automatic way. This algorithm has been implemented within a reconstruction application that has been successfully used to reconstruct Iberian pottery.Item Web-based visualization of virtual archaeological sites(The Eurographics Association, 2003) Grabner, Markus; Wozelka, Ralph; Mirchandani, Manish; Schindler, Konrad; David Arnold and Alan Chalmers and Franco NiccolucciWe present a web-based visualization tool for archaeological sites that has been developed within the 3D Murale project. The problem of structuring the scene prior to visualization is addressed by an extension to the 3D modeling and animation package MayaTM which enables communication with the common data pool of 3D Murale. Texture data is prepared for visualization by encoding it using the JPEG 2000 standard, which is based on wavelet technology and allows easy access to encoded images at different resolutions. Finally, we provide an ActiveX plugin for the Microsoft Internet Explorer to enable convenient exploration of the archaeological scene in a web environment. Our approaches are demonstrated using a model of a frieze of dancing girls (Sagalassos, southwest Turkey). The discussion of our methods is supported by performance data and screen shots.