EGGH03: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2003
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Browsing EGGH03: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2003 by Subject "C.3 [Computer Systems Organization]"
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Item VoxelCache: A Cache-Based Memory Architecture for Volume Graphics(The Eurographics Association, 2003) Kanus, U.; Wetekam, G.; Hirche, J.; M. Doggett and W. Heidrich and W. Mark and A. SchillingThis paper presents a cache-based memory architecture for volume graphics. We describe the memory organization and cache logic to implement a voxel cache based on 43 voxel blocks. We show an efficient prefetching scheme that increases the cache hit ratio to more than 98% in most cases. The performance of the memory system with different types of external memory is demonstrated by a cycle accurate C++ simulation. The VoxelCache memory architecture is designed to be easily adapted to different memory technologies, because all volume graphics specific parts of the memory system are encapsulated inside the on-chip cache. The design is targeted at implementation on off-the-shelf reconfigurable hardware.