VE2008Posters
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Browsing VE2008Posters by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation - Bitimap and Frame buffer operations I.3.7 [Computer Graphics]: Three-Dimentional Graphics and Realism - Color, Shading, Shadowing and Texture"
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Item Improvement Rendering of Web3D Using the Shading Language(The Eurographics Association, 2008) Sakai, Masahiro; Ichijo, Noriyuki; Dobashi, Yoshinori; Yamamoto, Tshuyoshi; Robert van Liere and Betty MohlerMany Web3D systems for managing 3DCG in the contents of HTML pages use fixed shaders for graphics API for real-time 3DCG rendering, so it is difficult to simulate the global illumination. We propose a solution to the problem of global illumination that uses a Web3D environment map in our proprietary Web3D format, "3DX" and the GPU shading language.