Adversarial Generation of Continuous Implicit Shape Representations

Loading...
Thumbnail Image
Date
2020
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This work presents a generative adversarial architecture for generating three-dimensional shapes based on signed distance representations. While the deep generation of shapes has been mostly tackled by voxel and surface point cloud approaches, our generator learns to approximate the signed distance for any point in space given prior latent information. Although structurally similar to generative point cloud approaches, this formulation can be evaluated with arbitrary point density during inference, leading to fine-grained details in generated outputs. Furthermore, we study the effects of using either progressively growing voxel- or point-processing networks as discriminators, and propose a refinement scheme to strengthen the generator's capabilities in modeling the zero iso-surface decision boundary of shapes. We train our approach on the SHAPENET benchmark dataset and validate, both quantitatively and qualitatively, its performance in generating realistic 3D shapes.
Description

        
@inproceedings{
10.2312:egs.20201013
, booktitle = {
Eurographics 2020 - Short Papers
}, editor = {
Wilkie, Alexander and Banterle, Francesco
}, title = {{
Adversarial Generation of Continuous Implicit Shape Representations
}}, author = {
Kleineberg, Marian
and
Fey, Matthias
and
Weichert, Frank
}, year = {
2020
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {
978-3-03868-101-4
}, DOI = {
10.2312/egs.20201013
} }
Citation