Algorithms for Point-Polygon Collision Oetection in 20
dc.contributor.author | Delgado, Juan J. Jiménez | en_US |
dc.contributor.author | Sánchez, Rafael J. Segura | en_US |
dc.contributor.author | Higueruela, Francisco R. Feito | en_US |
dc.contributor.editor | Xavier Pueyo | en_US |
dc.contributor.editor | Manuel Próspero dos Santos | en_US |
dc.contributor.editor | Luiz Velho | en_US |
dc.date.accessioned | 2023-01-24T14:15:56Z | |
dc.date.available | 2023-01-24T14:15:56Z | |
dc.date.issued | 2022 | |
dc.description.abstract | ln this article, several algorithms for the collision detection between a point and a polygon on a plane are presented. Coverings by triangles and barycentric coordinates are used. Temporal and geometric coherence are usedfor reducing their performance times. A study of times has been carried out; it shows that these simple and robust algorithms are efficient. Also, these algorithms can be used for non convex figures and they have the advantage of being easily extended to JD. | en_US |
dc.description.sectionheaders | Algorithms and Data Structures | |
dc.description.seriesinformation | SIACG2002 - 1st lbero-American Symposium in Computer Graphics | |
dc.identifier.doi | 10.2312/pt.20021418 | |
dc.identifier.isbn | 978-3-03868-194-6 | |
dc.identifier.pages | 253-261 | |
dc.identifier.pages | 9 pages | |
dc.identifier.uri | https://doi.org/10.2312/pt.20021418 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/pt20021418 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | Collision detection, inclusion test, animation, simulation, coherence | |
dc.subject | Collision detection | |
dc.subject | inclusion test | |
dc.subject | animation | |
dc.subject | simulation | |
dc.subject | coherence | |
dc.title | Algorithms for Point-Polygon Collision Oetection in 20 | en_US |
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