Image-Driven Furniture Style for Interactive 3D Scene Modeling
dc.contributor.author | Weiss, Tomer | en_US |
dc.contributor.author | Yildiz, Ilkay | en_US |
dc.contributor.author | Agarwal, Nitin | en_US |
dc.contributor.author | Ataer-Cansizoglu, Esra | en_US |
dc.contributor.author | Choi, Jae-Woo | en_US |
dc.contributor.editor | Eisemann, Elmar and Jacobson, Alec and Zhang, Fang-Lue | en_US |
dc.date.accessioned | 2020-10-29T18:49:55Z | |
dc.date.available | 2020-10-29T18:49:55Z | |
dc.date.issued | 2020 | |
dc.description.abstract | Creating realistic styled spaces is a complex task, which involves design know-how for what furniture pieces go well together. Interior style follows abstract rules involving color, geometry and other visual elements. Following such rules, users manually select similar-style items from large repositories of 3D furniture models, a process which is both laborious and time-consuming. We propose a method for fast-tracking style-similarity tasks, by learning a furniture's style-compatibility from interior scene images. Such images contain more style information than images depicting single furniture. To understand style, we train a deep learning network on a classification task. Based on image embeddings extracted from our network, we measure stylistic compatibility of furniture. We demonstrate our method with several 3D model style-compatibility results, and with an interactive system for modeling style-consistent scenes. | en_US |
dc.description.number | 7 | |
dc.description.sectionheaders | Geometry and Modeling | |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.volume | 39 | |
dc.identifier.doi | 10.1111/cgf.14126 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.pages | 57-68 | |
dc.identifier.uri | https://doi.org/10.1111/cgf.14126 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf14126 | |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.title | Image-Driven Furniture Style for Interactive 3D Scene Modeling | en_US |