Continuum Traffic Simulation

dc.contributor.authorSewall, J.en_US
dc.contributor.authorWilkie, D.en_US
dc.contributor.authorMerrell, P.en_US
dc.contributor.authorLin, M. C.en_US
dc.date.accessioned2015-02-23T16:40:54Z
dc.date.available2015-02-23T16:40:54Z
dc.date.issued2010en_US
dc.description.abstractWe present a novel method for the synthesis and animation of realistic traffic flows on large-scale road networks. Our technique is based on a continuum model of traffic flow we extend to correctly handle lane changes and merges, as well as traffic behaviors due to changes in speed limit. We demonstrate how our method can be applied to the animation of many vehicles in a large-scale traffic network at interactive rates and show that our method can simulate believable traffic flows on publicly-available, real-world road data. We furthermore demonstrate the scalability of this technique on many-core systems.en_US
dc.description.number2en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume29en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01613.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages439-448en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2009.01613.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleContinuum Traffic Simulationen_US
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