Interactive Cloth Editing and Simulation in Virtual Reality Applications for Theater Professionals
dc.contributor.author | Koutsonanos, D. | en_US |
dc.contributor.author | Moustakas, K. | en_US |
dc.contributor.author | Tzovaras, D. | en_US |
dc.contributor.author | Strintzis, M. G. | en_US |
dc.contributor.editor | Y. Chrysanthou and K. Cain and N. Silberman and F. Niccolucci | en_US |
dc.date.accessioned | 2014-01-31T08:18:54Z | |
dc.date.available | 2014-01-31T08:18:54Z | |
dc.date.issued | 2004 | en_US |
dc.description.abstract | This paper presents an efficient framework for the interactive simulation and editing of clothing over avatars. Specifically, a very efficient costume designer application is proposed based on new developments in cloth modeling simulation and animation. To animate cloth an hierarchical simulator is used, which speeds up the simulation without loosing in accuracy. Enhanced interaction potentiality is provided to the application user, using haptic devices with 6DOF for interaction. Furthermore, the user is capable of editing the cloth mesh, thus generating alternative versions of it, which could be more appropriate for a costume designer application. The mesh editing is performed so as to assure the stability of the simulation and the realism of the application. In order to validate the usability of our application, a number of case studies were conducted, which showed that the present system is efficient, user friendly and realistic. Keywords: Interactive cloth modeling, cloth editing, virtual reality applications, theater professionals, haptic | en_US |
dc.description.seriesinformation | VAST 2004: The 5th International Symposium on Virtual Reality, Archaeology and Cultural Heritage | en_US |
dc.identifier.isbn | 3-905673-18-5 | en_US |
dc.identifier.issn | 1811-864X | en_US |
dc.identifier.uri | https://doi.org/10.2312/VAST/VAST04/037-046 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three dimensional graphics and realism, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling, I.3.8 [Computer Graphics]: Applications | en_US |
dc.title | Interactive Cloth Editing and Simulation in Virtual Reality Applications for Theater Professionals | en_US |
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