Interaction Motion Retargeting to Highly Dissimilar Furniture Environment
dc.contributor.author | Jin, Taeil | en_US |
dc.contributor.author | Lee, Sung-Hee | en_US |
dc.contributor.editor | Batty, Christopher and Huang, Jin | en_US |
dc.date.accessioned | 2019-11-22T13:23:12Z | |
dc.date.available | 2019-11-22T13:23:12Z | |
dc.date.issued | 2019 | |
dc.description.abstract | Retageting a human-environment interaction motion to a different environment remains as an important research topic in computer animation. This paper introduces a novel method that can retarget an interaction motion to highly dissimilar environment, where not every contact in the source environment can be preserved. The key idea of the method is to prioritize the contact and preserve more important contact while sacrificing other contacts if necessary. Specifically, we propose a method to detect a manipulation contact and preserve the contact in the target furniture environment by allowing for a large deviation from the input pose. | en_US |
dc.description.sectionheaders | Posters | |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on Computer Animation | |
dc.identifier.doi | 10.1145/3309486.3339891 | |
dc.identifier.isbn | 978-1-4503-6677-9 | |
dc.identifier.issn | 1727-5288 | |
dc.identifier.uri | https://doi.org/10.1145/3309486.3339891 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1145/3309486-3339891 | |
dc.publisher | ACM | en_US |
dc.subject | Computing methodologies, Animation | |
dc.subject | Human environment interaction | |
dc.subject | motion retargeting | |
dc.subject | character animation | |
dc.title | Interaction Motion Retargeting to Highly Dissimilar Furniture Environment | en_US |