WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception
dc.contributor.author | Teo, Theophilus | en_US |
dc.contributor.author | Nakamura, Fumihiko | en_US |
dc.contributor.author | Sugimoto, Maki | en_US |
dc.contributor.author | Verhulst, Adrien | en_US |
dc.contributor.author | Lee, Gun A. | en_US |
dc.contributor.author | Billinghurst, Mark | en_US |
dc.contributor.author | Adcock, Matt | en_US |
dc.contributor.editor | Argelaguet, Ferran and McMahan, Ryan and Sugimoto, Maki | en_US |
dc.date.accessioned | 2020-12-01T16:10:12Z | |
dc.date.available | 2020-12-01T16:10:12Z | |
dc.date.issued | 2020 | |
dc.description.abstract | In virtual environments, we are able to have an augmented embodiment with various virtual avatars. Also, in physical environments, we can extend the embodiment experience using Supernumerary Robotic Limbs (SRLs) by attaching them to the body of a person. It is also important to consider for the feedback to the operator who controls the avatar (virtual) and SRLs (physical). In this work, we use a servo motor and Galvanic Vestibular Stimulation to provide feedback from a virtual interaction that simulates remotely controlling SRLs. Our technique transforms information about the virtual objects into haptic and proprioceptive feedback that provides different sensations to an operator. | en_US |
dc.description.sectionheaders | Haptic and Visual Perception | |
dc.description.seriesinformation | ICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments | |
dc.identifier.doi | 10.2312/egve.20201253 | |
dc.identifier.isbn | 978-3-03868-111-3 | |
dc.identifier.issn | 1727-530X | |
dc.identifier.pages | 1-9 | |
dc.identifier.uri | https://doi.org/10.2312/egve.20201253 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/egve20201253 | |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Human centered computing | |
dc.subject | Haptic devices | |
dc.title | WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception | en_US |