Scene Graph Creation And Management For Undergraduates
dc.contributor.author | Jones, Matthew | en_US |
dc.contributor.author | Shesh, Amit | en_US |
dc.contributor.editor | Jean-Jacques Bourdin and Eva Cerezo and Steve Cunningham | en_US |
dc.date.accessioned | 2014-01-26T10:36:23Z | |
dc.date.available | 2014-01-26T10:36:23Z | |
dc.date.issued | 2013 | en_US |
dc.description.abstract | This paper describes the context and results of a student project related to scene graphs spanning several assignments in an undergraduate computer graphics course. The project progressively built an application that created a list of objects from an XML specification, modified it into a scene graph, implemented part-by-part animation and added point lights and textures. Students were encouraged to build creative models using implicit shapes. It was completed individually by 21 undergraduate students in three stages spanning 6-7 weeks. This project was further extended in the last two assignments by incorporating a ray tracer within it. | en_US |
dc.description.seriesinformation | Eurographics 2013 - Education Papers | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | https://doi.org/10.2312/conf/EG2013/education/011-012 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | K.3.2 [Computer and Information Science Education] | en_US |
dc.subject | Computer Science Education | en_US |
dc.title | Scene Graph Creation And Management For Undergraduates | en_US |