Dynamic Grid Refinement for Fluid Simulations on Parallel Graphics Architectures

dc.contributor.authorAment, Marcoen_US
dc.contributor.authorStraßer, Wolfgangen_US
dc.contributor.editorKurt Debattista and Daniel Weiskopf and Joao Combaen_US
dc.date.accessioned2014-01-26T16:47:46Z
dc.date.available2014-01-26T16:47:46Z
dc.date.issued2009en_US
dc.description.abstractWe present a physically-based fluid simulation with dynamic grid refinement on parallel SIMD graphics hardware. The irregular and dynamic structure of an adaptive grid requires sophisticated memory access patterns as well as a decomposition of the problem for parallel processing and the distribution of tasks to multiple threads. In this paper, we focus on the representation and management of the dynamic grid on the graphics device for an efficient parallelization of the advection step and the iterative solving of the Poisson equation. In order to achieve high performance, we utilize the hardware's capabilities like fast cache access and trilinear filtering. Furthermore, expensive data transfer between host and device is minimized to avoid a major bottleneck. We report results on the inherent overhead of the dynamic grid compared to an equivalent Cartesian grid. In addition, a visual simulation of smoke is presented with radiosity-based illumination and volume ray casting at interactive frame rates.en_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualizationen_US
dc.identifier.isbn978-3-905674-15-6en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGPGV/EGPGV09/009-015en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling, I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animationen_US
dc.titleDynamic Grid Refinement for Fluid Simulations on Parallel Graphics Architecturesen_US
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