Exploring Distant Objects with Augmented Reality

Abstract
Augmented reality (AR) enables users to retrieve additional information about the real world objects and locations. Exploring such location-based information in AR requires physical movement to different viewpoints, which may be tiring and even infeasible when viewpoints are out of reach. In this paper, we present object-centric exploration techniques for handheld AR that allow users to access information freely using a virtual copy metaphor to explore large real world objects. We evaluated our interfaces in controlled conditions and collected first experiences in a real world pilot study. Based on our findings, we put forward design recommendations that should be considered by future generations of location-based AR browsers, 3D tourist guides, or in situated urban planning.
Description

        
@inproceedings{
:10.2312/EGVE.JVRC13.049-056
, booktitle = {
Joint Virtual Reality Conference of EGVE - EuroVR
}, editor = {
Betty Mohler and Bruno Raffin and Hideo Saito and Oliver Staadt
}, title = {{
Exploring Distant Objects with Augmented Reality
}}, author = {
Tatzgern, Markus
and
Grasset, Raphael
and
Veas, Eduardo
and
Kalkofen, Denis
and
Seichter, Hartmut
and
Schmalstieg, Dieter
}, year = {
2013
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-905674-47-7
}, DOI = {
/10.2312/EGVE.JVRC13.049-056
} }
Citation