ETC2: Texture Compression using Invalid Combinations

dc.contributor.authorStroem, Jacoben_US
dc.contributor.authorPettersson, Martinen_US
dc.contributor.editorMark Segal and Timo Ailaen_US
dc.date.accessioned2013-10-28T10:17:32Z
dc.date.available2013-10-28T10:17:32Z
dc.date.issued2007en_US
dc.description.abstractWe present a novel texture compression system for improved image quality. Building on the iPACKMAN/ETC method, bit combinations that are invalid in that system are used to allow for three additional decompression modes without increasing the bit rate. These modes increase quality, especially for color edges and blocks with smoothly varying content. Due to the use of invalid bit combinations, the system, called ETC2, is backwards compatible with iPACKMAN/ETC. It outperforms S3TC/DXTC and iPACKMAN/ETC in terms of PSNR with 0.8 dB and 1.0 dB respectively, which is clearly visible to the human eye.en_US
dc.description.seriesinformationSIGGRAPH/Eurographics Workshop on Graphics Hardwareen_US
dc.identifier.isbn978-3-905673-47-0en_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttps://doi.org/10.2312/EGGH/EGGH07/049-054en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Textureen_US
dc.titleETC2: Texture Compression using Invalid Combinationsen_US
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