A 2D Graphic Editor Using MAGOO - An Object Oriented Graphic Library
dc.contributor.author | Raynes, David | en_US |
dc.contributor.author | Vasconcelos, Fernando | en_US |
dc.contributor.editor | Manuel Joáo Próspero | en_US |
dc.date.accessioned | 2023-02-03T08:01:30Z | |
dc.date.available | 2023-02-03T08:01:30Z | |
dc.date.issued | 2023 | |
dc.description.abstract | The main object of the application described in this article wa.s to demonstra.te the ea.se of use and functionality of the Magoo architecture. This exercise has shown us some of the problems still unsolved and helped us to improve both the Magoo interface and functionality. | en_US |
dc.description.sectionheaders | Aplicações | |
dc.description.seriesinformation | EPCG1991 - 4º Encontro Português de Computação Gráfica 1991 | |
dc.identifier.doi | 10.2312/pt.19911527 | |
dc.identifier.isbn | 978-3-03868-203-5 | |
dc.identifier.pages | 287-297 | |
dc.identifier.pages | 11 pages | |
dc.identifier.uri | https://doi.org/10.2312/pt.19911527 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/pt19911527 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.title | A 2D Graphic Editor Using MAGOO - An Object Oriented Graphic Library | en_US |
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