Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes
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Date
2000
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Over the last years virtual reality technology has reached a level of maturity that allows us to integrate it into the primary value chains of industrial work processes. This paper describes the experiences we have had with virtual environments, specifically a four sided CAVE, at BMW. By looking at the use of this technology in car body development and engineering we will try to put initial expectations and day-to-day experience in perspective as well as bring new aspects into the discussion.
Description
@inproceedings{:10.2312/EGVE/EGVE00/197-205,
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {J. D. Mulder and R. van Liere},
title = {{Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes}},
author = {Reuding, Thomas},
year = {2000},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3-211-83516-4},
DOI = {/10.2312/EGVE/EGVE00/197-205}
}