Improving Sampling-based Motion Control

dc.contributor.authorLiu, Libinen_US
dc.contributor.authorYin, KangKangen_US
dc.contributor.authorGuo, Bainingen_US
dc.contributor.editorOlga Sorkine-Hornung and Michael Wimmeren_US
dc.date.accessioned2015-04-16T07:45:16Z
dc.date.available2015-04-16T07:45:16Z
dc.date.issued2015en_US
dc.description.abstractWe address several limitations of the sampling-based motion control method of Liu et at. [LYvdP 10]. The key insight is to learn from the past control reconstruction trials through sample distribution adaptation. Coupled with a sliding window scheme for better performance and an averaging method for noise reduction, the improved algorithm can efficiently construct open-loop controls for long and challenging reference motions in good quality. Our ideas are intuitive and the implementations are simple. We compare the improved algorithm with the original algorithm both qualitatively and quantitatively, and demonstrate the effectiveness of the improved algorithm with a variety of motions ranging from stylized walking and dancing to gymnastic and Martial Arts routines.en_US
dc.description.number2en_US
dc.description.sectionheadersBodies in Motionen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume34en_US
dc.identifier.doi10.1111/cgf.12571en_US
dc.identifier.pages415-423en_US
dc.identifier.urihttps://doi.org/10.1111/cgf.12571en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectAnimationen_US
dc.titleImproving Sampling-based Motion Controlen_US
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