The 3D Sketch Slice: Precise 3D Volume Annotations in Virtual Environments

dc.contributor.authorSchild, Jonasen_US
dc.contributor.authorHoltkämper, Thorstenen_US
dc.contributor.authorBogen, Manfreden_US
dc.contributor.editorMichitaka Hirose and Dieter Schmalstieg and Chadwick A. Wingrave and Kunihiro Nishimuraen_US
dc.date.accessioned2014-01-27T11:08:32Z
dc.date.available2014-01-27T11:08:32Z
dc.date.issued2009en_US
dc.description.abstractIn the oil and gas application domain, there is a need for 3D volume annotations to sketch out uncertainty regions in seismic data sets. Together with geo-science experts, we identified actual requirements for efficient annotations of volumetric areas. As a result, we introduce the 3D Sketch Slice, a novel system for volumetric annotations. Based on a 3D-tracked pen tablet, the 3D Sketch Slice works as a prop for a subsurface volume slice. Using pen input, a user can precisely sketch 3D points on a 2D volume slice while directly controlling the 3D position and orientation of that slice within a seismic volume. The points selected define 3D sketches through 3D alpha shape representations. Furthermore, we define clutching and mapping functions and we present a novel visual feedback method for multi-user annotations. Finally, we performed an informal evaluation with expert users. Despite some ergonomic concerns, they confirmed an increase in perceived precision. In general, the requirements identified had been met and it was proposed to apply the 3D Sketch Slice methodology to other scenarios.en_US
dc.description.seriesinformationJoint Virtual Reality Conference of EGVE - ICAT - EuroVRen_US
dc.identifier.isbn978-3-905674-20-0en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/JVRC09/065-072en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware architecture - Input devices, I.3.6 [Computer Graphics]: Methodology and Techniques - Interaction techniques, I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Virtual reality,en_US
dc.titleThe 3D Sketch Slice: Precise 3D Volume Annotations in Virtual Environmentsen_US
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